outout_dir: './output/random_synthesis' # for GANimator BVH data skeleton_aware: true use_velo: true repr: 'repr6d' contact: true keep_y_pos: true joint_reduction: true # for synthesis coarse_ratio: -1 coarse_ratio_factor: 10 pyr_factor: 0.75 num_stages_limit: -1 noise_sigma: 10.0 patch_size: 11 loop: false loss_type: 'PatchCoherent' coherent_alpha: 0.01 optimizer: 'RMSprop' lr: 0.01 num_steps: 3 decay_rate: 0.9 decay_steps: 0.9 # for visualization (only for blender render) visualization: true fbx_path: null reso: '[1920, 1080]' samples: 64 fps: 30 frame_end: -1 camera_pos: '[0, -8, 2.5]' target_pos: '[0, 2, 0.5]'