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outout_dir: './output/random_synthesis'

# for GANimator BVH data
skeleton_aware: true
use_velo: true
repr: 'repr6d'
contact: true
keep_y_pos: true
joint_reduction: true


# for synthesis
coarse_ratio: -1
coarse_ratio_factor: 10
pyr_factor: 0.75
num_stages_limit: -1
noise_sigma: 10.0
patch_size: 11
loop: false
loss_type: 'PatchCoherent'
coherent_alpha: 0.01
optimizer: 'RMSprop'
lr: 0.01
num_steps: 3
decay_rate: 0.9
decay_steps: 0.9

# for visualization (only for blender render)
visualization: true
fbx_path: null
reso: '[1920, 1080]'
samples: 64
fps: 30
frame_end: -1
camera_pos: '[0, -8, 2.5]'
target_pos: '[0, 2, 0.5]'