Pretty much. Dishonored doesn’t have a good story, but the story it does have is at least functional in terms of how it is structured. I would also argue that it tends towards Thief more than it does Deus Ex, where the focus is much more on the mechanical challenge of individual levels than it is how those levels tie together into a coherent story (although Thief did do a pretty good job of that too), and so the relatively weak story isn’t crippling in the way it is for Mankind Divided..