SimpleAttrib has been updated to manage its (and derived classes) param block descs. This should have been in an earlier commit, I dont know why its here again. Emitter export/import no longer relies on the mutation queue objects being present in the scene graph. Morphers no longer force target nodes to be exported, instead they create the needed geometry if it is not already present. The scene graph exports object hierarchies correctly, regardless of whether the parent nodes are exported. What this essentially means is that forced nodes do NOT export geometry. If an entity needs to force geometry. FCollada: FCDParticleComplex emitters now completely manage their mutation queue geometry instances. They will delete them on destruction. DO NOT set in visual scene instances (clone instead) FRenderer: FRControllerInstance has been updated to handle morph targets without scene graph instances. In this case, the controller instance will create new FRMeshs. TODO: Fix the FRMesh instance leak on object destruction?