We have seen a few games this year that have involved giving the player lots of content to keep them busy. What make the best of these games? Perhaps open world gaming is what gamer’s are looking for so they can spend time developing themselves in the world of the game to pursue greater rewards and the cycle continues, with that in mind layered elements to the games world definitely add additional enjoyment. Why is the world the way it is? What does this player action lead to the development of? A good amount of context also certainly adds to the quality of the overall experience.