Kieran: I’d say ninety percent of the action takes place inside a worse for wear, modular space station. The station is situated on a small planetary object called Kardashev 7-A, and its workers are a rangy cast of expendable misfits and roughnecks from Earth. Business is the rule of law. As for technology, I tried to project a ho-hum ordinariness to everything. Deep space travel, for example, is like taking a public coach or bus—the smelly one that’s packed with derelicts and has a game of Three-card Monte going on in the back.