Theme or Fluff-This story is a fun one, but has a bit of trouble with the final touchdown. The story is great up to the point of why you explore the island. The basics are to get off the ship and survive. From there the adventure is basically up to the GM. The players are not given a goal aside from what the Judge gives them. The adventure gives you tools to make it happen, but it’s up to you. The judge given free reign isn’t bad, but I would like a bit more direction for the judge. 4.5/5