A bunch of small bugs fixed today. And added some performance tweaking for when things that are not in screen – all boring and can’t show you anything as the tweaks are inherently invisible 🙂 So what did I add that was visible? well firstly a new environmental effect. Sand is blown randomly around the screen. I’m not sure if I like it or not – even though there is a wind that changes randomly to determine spawn rates of sand particles – it does just look like a drawing bug. If I can get dunes looking nice and 3d it may work nicely – but not very into it at the moment – let me know what you think 🙂 Second thing I can show you is “Orange Blows”. Basically a concentration of orange is produced and grows … gradually this Orange Pre-Mass gets to a point where if a harvester travels over it, it will explode, spreading orange everywhere!