It ends so badly, in fact, that my original verdict on Mankind Divided was that for all the mechanical improvements it made over Human Revolution it was almost worse than Invisible War; having a crap story is the absolute kiss of death for an RPG no matter how well the rest of it is designed. It was only once I tested the game’s limits on the second playthrough that my opinion of it mellowed somewhat; there is much to recommend it if you’re willing to take your time and fully explore the Prague environment, but on the other hand I really wouldn’t blame anyone for not putting in the effort since it’s not immediately obvious there’s going to be any sort of payoff. It doesn’t have the immediate story hooks to drag you in that Human Revolution did — or story hooks of any kind, really — and to get the most out of Mankind Divided you have to be interested in doing things for their own sake rather than because they’ll have any significant payoff plot-wise. Fortunately for Mankind Divided you’re probably already that kind of person if you’re playing Deus Ex in the first place, and so my third place ranking of it is more a function of my high opinion of the original DE and HR than it is Mankind Divided’s own numerous flaws. While it might not be a great or even a good Deus Ex game, it is at least still recognisably Deus Ex. Just don’t play it for the story.