answers: king
context: Losing Chess Losing Chess (also known as Antichess, the Losing Game, Giveaway Chess, Suicide Chess, Killer Chess, Must-Kill, Take-All Chess, Capture Chess or Losums) is one of the most popular chess variants. The objective of each player is to lose all of their pieces or be stalemated, that is, a misère version. In some variations, a player may also win by checkmating or by being checkmated. The origin of the game is unknown, but believed to significantly predate an early version, named Take Me, played in the 1870s. Because of the popularity of Losing Chess, several variations have spawned. The </s> the game should end in a win for White or a draw. Since approximately 1889, when World Champion Wilhelm Steinitz addressed this issue, the consensus has been that a perfectly played game would end in a draw. A few notable players have argued, however, that White's advantage may be sufficient to a win: Weaver Adams and Vsevolod Rauzer claimed that White is winning after the first move 1.e4, while Hans Berliner argued that 1.d4 may win for White. Some players, including world champions such as José Raúl Capablanca, Emanuel Lasker, and Bobby Fischer, have expressed fears of a "draw death" </s> Open Game An Open Game (or Double King's Pawn Opening) is a chess opening that begins with the following moves: White has moved the king's pawn two squares and Black has replied in kind. The result is an Open Game. Other responses to 1.e4 are termed Semi-Open Games or Single King's Pawn Games. It should not be confused with the term "" (lowercase "o"), referring to a chess position where ranks, files and diagonals are open, and tending to more tactical gameplay. White opens by playing 1.e4, which is the most popular opening move and has many strengths—it immediately stakes
question: what piece do you need to win in chess