Low bit-rate video coding with implicit multiscale segmentation
Discusses a multiscale segmentation based video compression algorithm aimed at very low bit-rate applications such as video teleconferencing and video phones. We introduce novel techniques for multiscale segmentation based motion compensation and residual coding. Our region based forward motion compensation strategy (in terms of direction of motion vector, which is from the previous frame to the current frame) regulates the size and number of regions used, by pruning a multiscale segmentation of video frames. Since regions used for motion compensation are obtained by segmenting the previously decoded frame, the shape of the regions need not be transmitted to the decoder. Furthermore, our hierarchical motion compensation strategy refines an initial region level, coarse motion field to obtain a dense motion field which provides pixel level motion vectors. The refinement procedure does not require any additional information to be transmitted. This motion compensation technique effectively addresses the problem of dealing with "holes" and "overlapping regions" which are inherent to forward motion compensation. Residual coding is performed using a novel method which exploits the fact that the energy of the residual resulting from motion compensation is concentrated in a priori predictable positions. We show that this residual coding technique can also be extrapolated to improve the performance of coders using a block based motion compensation strategy. A fusion of these concepts leads to a gain of 2-3 dB in peak signal-to-noise ratio, apart from significant perceptual improvement, over a generic video coding algorithm using a block based motion compensation strategy (such as H.261 or H.263) for a variety of test sequences.