Synthesis-based texture coding for video compression with side information
This paper presents a synthesis-based texture coding technique that uses low-quality video as side information to control the output texture for video compression. As compared with the current pure synthesis algorithm, the proposed algorithm is generic, in the sense that the behavior and quality of the output texture can be adjusted by the amount of the side information and determined by the user. We develop an area-adaptive side information assignment technique to improve coding efficiency. Additionally, we present a fast-searching algorithm to reduce computational complexity. Simulations demonstrate the performance of the proposed technique.