Surface completion of shape and texture based on energy minimization
In this paper, we propose a novel surface completion method to generate plausible shapes and textures for missing regions of 3D models. The missing regions are filled in by minimizing two energy functions for shape and texture, which are both based on similarities between the missing region and the rest of the object; in doing so, we take into account the positive correlation between shape and texture. We demonstrate the effectiveness of the proposed method experimentally by applying it to two models.