Texture classification based on the Generalized Gamma distribution and the Dual Tree Complex Wavelet Transform
This paper deals with stochastic texture modeling for classification issue. A generic stochastic model based on three-parameter Generalized Gamma (GG) distribution function is proposed. The GG modeling offers more flexibility parameterization than other kinds of heavy-tailed density devoted to wavelet empirical histograms characterization. Moreover, Kullback-leibler divergence is chosen as similarity measure between textures. Experiments carried out on Vistex texture database show that the proposed approach achieves good classification rates.