Dynamic Strategy Creation and Selection Using Artificial Immune Systems
We consider the problem of introducing more intelligence into the Artificial Intelligence's responses in Real Time Strategy games. We discuss how the paradigm of Artificial Immune Systems (AIS) gives us an effective model to improve the AI's responses and demonstrate with simple games how the AIS works. We further discuss how the AIS paradigm enables us to extend current games in ways which make the game more sophisticated for both human and AI.