Comparison of 3D portable display restitution techniques based on stereo and motion parallax
Currently, the large majority of 3D display solutions rely on binocular perception phenomena. Furthermore, while 3D display technologies are already widely available for cinema and home or corporate use, only a few portable devices currently feature 3D display capabilities. In this paper, we study the alternative methods for restitution of 3D images on displays of commercially available portable devices and analyse their respective performance. This particularly includes the restitution method which uses multiscopic image data-set and which relies on motion parallax as an additional depth cue. The goal of this paper is to compare three different commercially available 3D display techniques, the auto-stereoscopic and anaglyph method which provide binocular depth cues and a method based on motion parallax. The subsequently conducted subjective quality tests show that the motion parallax based approach to present 3D images on consumer portable screen is an equivalent and quite competitive way in comparison to the above mentioned stereopsis based methods.