Trilinear Tensor: The Fundamental Construct of Multiple-view Geometry and Its Applications
The topic of representation, recovery and manipulation of three-dimensional (3D) scenes from two-dimensional (2D) images thereof, provides a fertile ground for both intellectual theoretically inclined questions related to the algebra and geometry of the problem and to practical applications such as Visual Recognition, Animation and View Synthesis, recovery of scene structure and camera ego-motion, object detection and tracking, multi-sensor alignment, etc.