Geometry-assisted statistical modeling for face mosaicing
The modeling of facial appearance has many applications. This paper proposes an approach to generating a statistical face model based on video mosaicing. Unlike traditional video mosaicing, we use the geometry of a face to improve the mosaicing result. Given a face sequence, each frame is unwrapped onto certain portion of the surface of a sphere, as determined by spherical projection and the minimization procedure using the Levenberg-Marquardt algorithm. A statistical model containing a mean image and a number of eigenimages, instead of only one image template, is used to represent the face mosaic. Good experimental results have been observed.