Embedded coding of 3D graphic models
A progressive compression method which encodes a 3D graphic models into an embedded bit stream is investigated. The coder first encodes the coarsest resolution of the model, and then includes the information of finer details gradually. A rate-distortion model is used in the integration of different types of bit streams into a single embedded bit stream to optimize the overall coding performance. This embedding property can be applied to progressive transmission, multi-resolution editing and level-of-detail control. Numerical experiments are provided to demonstrate the excellent rate-distortion performance of the proposed method.