A Flexible 3D TV System for Different Multi-Baseline Geometries
Interoperability, scalability and adaptability are important features for a successful introduction of future 3D TV services. Hence, new concepts must be able to adapt the multi-view geometry of the capturing system to the geometry of the 3D reproduction systems. An approach is discussed, which considers these adaptation issues based on the concept of an Ntimesvideo-plus-depth data representation. The core algorithms for depth map creation on the analysis side and depth image based rendering on the reproduction side are presented