Multi-texture modeling of 3D traffic scenes
We present a system for 3D reconstruction of traffic scenes. Traffic surveillance is a challenging scenario for 3D reconstruction in cases, where only a small number of views is available that do not contain much overlap. We address the possibilities and restrictions for modeling such scenarios with only a few cameras and introduce a compositor that allows rendering of the semi automatically generated 3D scenes. Some of the occurring problems concern camera images, which might show a common background area, but can still differ drastically in lighting effects. For foreground objects nearly no common visual information might be available, as angles between cameras may exceed even 90/spl deg/.