3D Scene Modeling for Distributed Video Coding
The compression efficiency of distributed video-coding (DVC) suffers from the necessity of transmitting a large number of key-frames which are intra-coded. This paper describes a new 3D model-based DVC approach which reduces the key- frame frequency. The decoder first recovers a 3D model from the key-frames. It then predicts the intermediate frames by projecting it onto 2D image planes and applying image-based rendering techniques. This paper also introduces a new quasi-DVC method relying on a limited point tracking at the encoder. It greatly improves the prediction PSNR, while only slightly increasing the encoder complexity. It also allows the encoder to adaptively select the key-frames based on the video motion-content.