Arbitrarily-shaped wavelet packets for zerotree coding
In order to satisfy the needs of new multimedia applications, the problem of content-based video coding has to be addressed. A new approach of object interior coding is proposed. It is based on an arbitrarily-shaped subband transform followed by a generalized embedded zerotree wavelet algorithm. It is shown that the proposed technique achieves good compression results and has additional properties such as being computationally efficient, keeping the same dimensionality in the transformed domain, being perfect reconstruction, and allowing a perfect rate control. In addition a lossless mode can be defined by using an appropriate filter bank.