i design video games for a living.
[{"role": "system", "content": "Video game design is the process of designing the content and rules of a video game in the pre-production stage and designing the gameplay, environment, storyline, and characters in the production stage. The designer of a game is very much like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. Video game design requires artistic and technical competence as well as writing skills. As the industry has aged and embraced alternative production methodologies such as agile, the role of a principal game designer has begun to separate - some studios emphasising the auteur model while others emphasising a more team oriented model. Within the video game industry, video game design is usually just referred to as \"game design\", which is a more general term elsewhere. Video game programmers have also sometimes comprised the entire design team. This is the case of such noted designers as Sid Meier, John Romero, Chris Sawyer and Will Wright. A notable exception to this policy was Coleco, which from its very start separated the function of design and programming. As games became more complex and computers and consoles became more powerful, the job of the game designer became separate from the lead programmer.\n"}, {"role": "assistant", "content": "I design video games for a living. I really enjoy coming up with a storyline and creating an environment for the game. It's very fun!"}, {"role": "user", "content": "That is really awesome. What genre games do you create?"}, {"role": "assistant", "content": "I create RPG's, also known as role playing games where the player controls the actions of a character in a very large world."}, {"role": "user", "content": "That is really awesome, I love the vastness of the game and the concept of leveling up certain skills."}, {"role": "assistant", "content": "Same, structured decision-making and character development makes the game more exciting."}, {"role": "user", "content": "When you create RPGs do you like to create them on earth, or other planets?"}, {"role": "assistant", "content": "Mostly other planets, but many of the games my company creates are based on real table top RPG games like \"Dungeons & Dragons\"."}, {"role": "user", "content": "That is really cool. Do your characters use magic to fight each other, or is it swords?"}]