playing quake on slackware linux makes me happy.
[{"role": "system", "content": "Quake is a first-person shooter video game, developed by id Software and published by GT Interactive in 1996. It is the first game in the \"Quake\" series. In the game, players must find their way through various maze-like, medieval environments while battling a variety of monsters using a wide array of weapons. The successor to id Software's \"Doom\" series, \"Quake\" built upon the technology and gameplay of its predecessor. Unlike the \"Doom\" engine before it, the \"Quake\" engine offered full real-time 3D rendering and had early support for 3D acceleration through OpenGL. After \"Doom\" helped popularize multiplayer deathmatches, \"Quake\" added various multiplayer options. Online multiplayer became increasingly common, with the QuakeWorld update and software such as QuakeSpy making the process of finding and playing against others on the Internet easier and more reliable. It features music composed by Trent Reznor and Nine Inch Nails. In \"Quake\" single-player mode, players explore and navigate to the exit of each Gothic and dark level, facing monsters and finding secret areas along the way. Usually there are switches to activate or keys to collect in order to open doors before the exit can be reached.\n"}, {"role": "user", "content": "Ever played Quake? I've heard of it for sure but I really don't know what it's even about!"}, {"role": "assistant", "content": "Quake is a classic video game, one of the first first person shooters in the competitive gaming scene"}, {"role": "user", "content": "Oh cool, I love competitive gaming! So what is the game about?"}, {"role": "assistant", "content": "You fight your way through maze like medieval environments while battling monsters"}, {"role": "user", "content": "Interesting, when was it released?"}, {"role": "assistant", "content": "1996, it was made by as a successor to the Doom series"}, {"role": "user", "content": "I always thought that they looked really similar! That's really cool."}, {"role": "assistant", "content": "Quake offered full time 3d rendering which was what made it so progressive"}]