// TODO maybe see if there is a way to find the default "air" for this
// world
public void setAir(final World world)
    {
        // TODO maybe see if there is a way to find the default "air" for this
        // world
        world.setBlockState(this.getPos(), Blocks.AIR.getDefaultState());
    }
public void setAir(final World world)
{
// TODO maybe see if there is a way to find the default "air" for this
// world
world.setBlockState(this.getPos(), Blocks.AIR.getDefaultState());
}
public void setAir(final World world)
{
// TODO maybe see if there is a way to find the default "air" for this
// world
world.setBlockState(this.getPos(), Blocks.AIR.getDefaultState());
}
public void setAir(final World world)
{
// TODO maybe see if there is a way to find the default "air" for this
// world
world.setBlockState(this.getPos(), Blocks.AIR.getDefaultState());
}